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Mozilla and Unity have teamed up to create a new WebGL export option for the upcoming Unity 5.0 release of the popular gaming engine.
Since Unity 5.0, WebGL has been an unsupported preview technology. As of 5.3, it will be selectable as a platform un Unity Cloud Build, allowing developers to test their game in-browser and create ...
Back in March, Unity announced that they’d soon allow developers to deploy Unity-based games to the web without the need for any plugins, thanks to the magic of WebGL.
Games developed for Unity 5 with the WebGL add-on will run in the desktop versions of Firefox and Chrome at launch, but could eventually support any browser that supports WebGL.
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